syndicate is pretty sweet

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starku
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Re: syndicate is pretty sweet

#26 Post by starku »

the ui is artificial-reality style overlay, so as you turn etc all the ui elements lag behind your movement a bit to suggest it's in the 'foreground'

so 'a lot' :P

Chadz
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Re: syndicate is pretty sweet

#27 Post by Chadz »

Like...deadspace? Or like....I dunno, Battlezone or some shit?
"Nerds. Nerds never changes." - Oxymoron

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starku
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Re: syndicate is pretty sweet

#28 Post by starku »

go to youtube and look you lazy bastard

Chadz
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Re: syndicate is pretty sweet

#29 Post by Chadz »

I'm at work. It are blocked :/
"Nerds. Nerds never changes." - Oxymoron

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starku
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Re: syndicate is pretty sweet

#30 Post by starku »

it looks really disorienting in videos anyway but i don't even notice it ingame

sigh

i gotta grind up the smg so i can decide if its any good upgraded, because it sucks at baseline but upgrading it is really cheap in blueprint terms

Karza
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Re: syndicate is pretty sweet

#31 Post by Karza »

starku wrote:karza are you on 360 or ps3

cause there are lots of people who play it on 360 on this very forum

and the game is like 1000x better if non-idiots (or even people who know what IMMUNE means)
360, tag is Karzanovski.

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starku
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Re: syndicate is pretty sweet

#32 Post by starku »

maybe i'll replace hav with you

he does nothing but watch netflixxxxx

Karza
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Re: syndicate is pretty sweet

#33 Post by Karza »

yeah, well, i'm not really the champion of availability either

at least on mon-fri, weekends are another matter

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starku
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Re: syndicate is pretty sweet

#34 Post by starku »

i added you

warning it is tuesday

Karza
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Re: syndicate is pretty sweet

#35 Post by Karza »

uh oh

Losonti Tokash
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Re: syndicate is pretty sweet

#36 Post by Losonti Tokash »

man i just rented skyrim for a bit cause i got a free one and it's pretty funny

i mean it's nice how they made it not take forever to load the menus like oblivion and they're less obsessed with looking like a book, but

literally zero effort optimizing the menus for a console, just made them navigable by control stick instead of something sensible like stealing mass effect's power and weapon system and radial menu

then they still waste a whole button on waiting and have two separate menu buttons for no reason, ugh

meanwhile syndicate has all those game critical features one button press away because it can't afford to make people wander through menus to heal/murder people

dumed down for consoles

Losonti Tokash
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Re: syndicate is pretty sweet

#37 Post by Losonti Tokash »

yeah i know it's been out for months but chads mentioned it fuck

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starku
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Re: syndicate is pretty sweet

#38 Post by starku »

Los on teo I was asked if they made breaching 'more than just hold down x button'

The complete ignorance of fast-paced gameplay is widespread
Like all those guys who don't know you can move,shoot, look away etc while breaching

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Zod
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Re: syndicate is pretty sweet

#39 Post by Zod »

starku wrote:Los on teo I was asked if they made breaching 'more than just hold down x button'

The complete ignorance of fast-paced gameplay is widespread
Like all those guys who don't know you can move,shoot, look away etc while breaching
dumbed down
Image

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starku
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Re: syndicate is pretty sweet

#40 Post by starku »

The only way for a process to be complex is mastermind minigames
I mean being fast paced rewards TWITCH REFLEXES and the abilit to make quick decisions around space and time is clearly for babies

It's so great how nerds are elitist about analysis paralysis

Losonti Tokash
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Re: syndicate is pretty sweet

#41 Post by Losonti Tokash »

god forbid your hyper brain chip be able to automatically do stuff like open a door without you playing simon says

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starku
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Re: syndicate is pretty sweet

#42 Post by starku »

The best part is there was no interaction in original syndicate

Click on persuader
Everyone in range constantly automatically persuaded

They turned that India mechanic that makes fast, mobile and tense combat

DAMN THEM

zhaktronz
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Re: syndicate is pretty sweet

#43 Post by zhaktronz »

Dumbed down for console

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starku
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Re: syndicate is pretty sweet

#44 Post by starku »

How much does a red dot improve the 600

Tell me now

zhaktronz
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Re: syndicate is pretty sweet

#45 Post by zhaktronz »

Pewpew

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starku
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Re: syndicate is pretty sweet

#46 Post by starku »

don't make me ban you

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