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Re: videojuegos
Posted: Sat Mar 22, 2014 10:26 pm
by joviwan
p. sure it's the same account, doesn't cost anything extra
Re: videojuegos
Posted: Sat Mar 22, 2014 11:30 pm
by Losonti Tokash
Darksi4190 wrote:Does adding an Xbox One to your Live account do anything to the price? I know you can have it on both consoles, but I haven't been able to find anything about fees or anything like that.
You mean does Xbox live cost extra if you have it on both? No, it's the same price.
Re: videojuegos
Posted: Sun Mar 23, 2014 12:23 am
by RogueIce
So I'm playing the Road to Independence campaign for RTW. Not too bad...until I got to Chapter 3. And managed to get George Washington killed at Bunker Hill...
Re: videojuegos
Posted: Sun Mar 23, 2014 9:42 am
by Oxymoron
I bought a used nintendo 3DS last weekend, and took "The Legend of Zelda: A Link Between Worlds" to go with it.
Considering I grew up with "A Link To The Past" on the original Super Nintendo, that's a big trip down Nostalgia Lane. The music alone...
Anyway, so far the game is good, and like the fact that even though the world map is mostly the same, they changed enough things that it's a completely different game from A Link To The Past while feeling familiar enough to play that nostalgia vibe.
Plus, there's a number of interesting new gameplay elements. For example, all the items (like the hammer, the different wands, the boomerang, etc...) are available from the start, as they have to be rented or bought from a merchant. So you can do almost all the different dungeons and find most of the game secrets from the start, in the order you want, as long as you grind enough rupees.
As for the story, it's too early to judge, but it seems to be the same simple but effective kind of narrative as every other Zelda game, served by original and memorable character designs.
Re: videojuegos
Posted: Sun Mar 23, 2014 5:49 pm
by RogueIce
Are you still fighting Ganon Gannon Ganondorf Whoever-the-fuck-he-is-this-week?
Re: videojuegos
Posted: Sun Mar 23, 2014 9:26 pm
by Oxymoron
This time, it's a villain who's stealing his power ("The Triforce of Power!") by fusing with him.
Re: videojuegos
Posted: Fri Mar 28, 2014 1:25 pm
by xon
Agent Bert Macklin wrote:How much would it really cost to put in key mapping?
joviwan's reply is really good.
There is also the additional aspect that consoles have a fixed hardware, so companies build for maximum bling which works on that hardware
and almost nothing no more. This can mean that the infrastructure to change all those options during gameplay might not actually exist without literally changing code and then recompiling.
Re: videojuegos
Posted: Sat Mar 29, 2014 9:33 pm
by Oxymoron
Currently playing Bravely Default.
Not bad so far, the game mechanics are good.
Still, I get the feeling that game is trying pretty hard to be an old-school Final Fantasy game.
I mean, one of the enemy type is called "Cait Sith" and they are cat magicians, and your goal is to save the crystals which give the whole planet life.
Re: videojuegos
Posted: Sat Mar 29, 2014 10:25 pm
by joviwan
That's kind of the point.
The game is so final fantasy that there are Phoenix Downs and White Mages and four elemental crystals that balance the planet. It could have been called "Final Fantasy: bravely default"
Re: videojuegos
Posted: Sun Mar 30, 2014 3:03 am
by RogueIce
So fucking CA decided to be "helpful" and add an "auto-sort" to their unit cards for ETW on the campaign map. Ignoring whether or not their played would
want to have their units organized G-A-C-I (or whatever the exact order is) in the first place, they apparently broke it in patch 1.2 and never bothered to fix it when they cut and run to Napoleon: Total War.
There is a workaround to make the auto-sort work, but it's shitty anyway. Because then it's based on order you recruited, so if I combine an army with Line Infantry and Light Infantry, it'll shuffle them up and there's no damn way to fix it, short of disbanding all the Light Infantry and building them anew. Which is a shitty method.
The worst part? Short of drag-and-drop unit card ordering (Seriously why do they not do this? Did it ever get put in for Shogun 2 or Rome 2?) RTW had a good method: last unit to join gets ordered last. So you could select all the units of a certain type, march them out one space, then recombine the army and presto, you will have your armies ordered just the way you want them. But no, that wasn't good enough so they had to give us a "helpful" "solution" that isn't terribly helpful and then break it anyway.
Gah fucking Creative Assembly.
Re: videojuegos
Posted: Sun Mar 30, 2014 3:42 am
by F.J. Prefect, Esq
joviwan wrote:That's kind of the point.
The game is so final fantasy that there are Phoenix Downs and White Mages and four elemental crystals that balance the planet. It could have been called "Final Fantasy: bravely default"
Bravely Default was actually originally conceived as a sequel to Final Fantasy: Four Warriors of Light so ...
Re: videojuegos
Posted: Sun Mar 30, 2014 5:20 am
by joviwan
Ha, awesome.
Re: videojuegos
Posted: Mon Mar 31, 2014 4:31 pm
by joviwan
I don't know why I keep looking over there
the titanfall thread is just
Re: videojuegos
Posted: Mon Mar 31, 2014 5:42 pm
by joviwan
I can't recall if I mentioned this to anyone, but if anyone here played Shadowrun Returns, the new campaign is much better than the first one on basically all fronts (though the game itself is pretty much the same, with some rebalance and new gear).
Re: videojuegos
Posted: Mon Mar 31, 2014 5:49 pm
by Oxymoron
Thanks. I'll consider buying it, then.
Re: videojuegos
Posted: Tue Apr 01, 2014 5:05 pm
by joviwan
Re: videojuegos
Posted: Tue Apr 01, 2014 6:11 pm
by Oxymoron
joviwan wrote:10/10 goatee
FTFY
Re: videojuegos
Posted: Tue Apr 01, 2014 10:40 pm
by joviwan
Re: videojuegos
Posted: Sat Apr 05, 2014 6:27 pm
by Darksi4190
Question on the FFX/X-2 HD re-release.
Do the improvements and added content in X alone make this worth the price? I found X-2 to be the most boring and uninteresting of all the FF games, (well, I did until I played 13) and have no intention of ever re-visiting it, so the improvements to that game don't matter to me. Is enough new material added to FFX to make it worth 40 bucks?
Re: videojuegos
Posted: Sat Apr 05, 2014 6:30 pm
by joviwan
X-2 is one of the only two FF games I've ever completed. If they'd released the remaster on PS4 I'd have picked it up again.
Re: videojuegos
Posted: Sat Apr 05, 2014 6:33 pm
by Darksi4190
It's kind of hard not to complete X-2, since it's so goddamn easy. I think how easily I breezed through it was its one redeeming feature. It kept the boredom to an appropriate minimum.
Re: videojuegos
Posted: Sat Apr 05, 2014 6:43 pm
by joviwan
All final fantasy games are easy. X-2 was not any easier or harder than the others.
I finished X-2 cause I like playing dress-up, and I was genuinely engaged with the story.
Re: videojuegos
Posted: Sun Apr 06, 2014 1:26 am
by Losonti Tokash
FF7 was pretty hard to my ten year old self, especially that demon wall in the ancient temple. Had me stuck for a week.
Re: videojuegos
Posted: Sun Apr 06, 2014 1:47 am
by Darksi4190
Losonti Tokash wrote:FF7 was pretty hard to my ten year old self, especially that demon wall in the ancient temple. Had me stuck for a week.
That one was a bit of an annoyance. I can remember a few bosses who had me stuck for a few tries.
I don't think any boss in X-2 ever took me more than two tries though. Yuna's rapid fire attack was hella OP. Outside of just experimenting to see how the combat system worked, I don't think I ever had to switch jobs at all.
The whole game struck me as bubbly and stupid and having waaaay to much fanservice. Mind you, if it'd come out a year and a half earlier when I was still in my "horny idiot teenager" phase, i'd have fallen for it completely.
Re: videojuegos
Posted: Sun Apr 06, 2014 1:57 am
by Ralin
Losonti Tokash wrote:FF7 was pretty hard to my ten year old self, especially that demon wall in the ancient temple. Had me stuck for a week.
Like this, except it was the Living Wall in Final Fantasy 2/4