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Re: btech
Posted: Tue Oct 25, 2011 11:36 pm
by starku
It's funny to me that btech exists in a post gundam world
And uC gundam is built on a conceit to enable short range agility based combat
But btech just hopes you won't think about it
Is anyone going to mention that a targeting computer weighs a ton? Ps they found the helm memory core they should have better computers than 1953
Re: btech
Posted: Tue Oct 25, 2011 11:38 pm
by Aaron
400m, well you don't need a targeting computer I suppose, if you don't object to wasting a lot of ammo.
Re: btech
Posted: Tue Oct 25, 2011 11:39 pm
by starku
they have lasers
but apparently no laser sights
Re: btech
Posted: Tue Oct 25, 2011 11:40 pm
by Aaron
Re: btech
Posted: Tue Oct 25, 2011 11:41 pm
by Aaron
They should bring back that spotting rifle thing the 106 used to have and the Chieftain.
Re: btech
Posted: Tue Oct 25, 2011 11:42 pm
by starku
the real question is if you know how far away something is
how can you miss it with indirect fire at less than a kilometer
maybe their rocket-aiming motors only have three positions :V
Re: btech
Posted: Tue Oct 25, 2011 11:49 pm
by Veef
I know you know this Stark but battletech isn't post Gundam
1979 vs 1985 lol
I guess in the west it's post Gundam
more like post Armored Core really
like you said on the old testingstan
ps i love the Karasawa rifle
giving the player access to the best weapon early in the game is great yes/no
Re: btech
Posted: Tue Oct 25, 2011 11:53 pm
by starku
but gundam is 1979
btech is 80s
that's ... after... 1979
i don't get it
and having a huge list of nearly but not-quite identical weapons is fine if you want decisions to be based on style
not fine if you have two entire screens full of statistics to compare
Re: btech
Posted: Wed Oct 26, 2011 12:05 am
by Veef
i was gonna say
the lasers in MW2 are those wing commander style bolts
so you need to lead those lol
also jesus fuck the wiki page for mechwarrior 2 is sucking the game's cock so hard
Re: btech
Posted: Wed Oct 26, 2011 12:09 am
by uraniun235
VF5SS wrote:the lasers in MW2 are those star wars style bolts
owned
Re: btech
Posted: Wed Oct 26, 2011 12:09 am
by uraniun235
naw just kiddin', mw2 was heaps fun as a kid but it's pretty primitive by any modern standard
Re: btech
Posted: Wed Oct 26, 2011 12:15 am
by Aaron
Btech is heaps better then SW though.
Well maybe not but at least there mechs don't have the gunner or driver exposed.
Best military kit in sci-fi my ass.
Re: btech
Posted: Wed Oct 26, 2011 12:20 am
by starku
some of them have big gallery-style windows
but most are at least covered
often by a head with an angry face painted on
Re: btech
Posted: Wed Oct 26, 2011 12:20 am
by Veef
i thought i remember hearing Mechwarrior 2 was based on Wing Commander 3 or something
maybe that was Starfleet Academy which i also have :[
yeah i mean i'm having fun replaying the console version
not that it can't be frustratingly stupid at times
like in the console version you can only link weapons into three groups A,B, and C so if you have extras they just get their own slot. wat
and I'm not sure MW2 was even that great for its time. I mean the Jane's Combat Simulations games were released a year later and look and play better as far as a simulator goes. If people want to say Mechwarrior is simhard I think comparing it to flight sims of the time is sorta valid.
Re: btech
Posted: Wed Oct 26, 2011 12:23 am
by starku
nerds just obsessed with slow-paced, super-easy cheesegames that make them feel smart and tough?
no way
Re: btech
Posted: Wed Oct 26, 2011 12:25 am
by Aaron
starku wrote:some of them have big gallery-style windows
but most are at least covered
often by a head with an angry face painted on
If I drove a giant war bot, I'd paint an angry face on as well.
Re: btech
Posted: Wed Oct 26, 2011 12:26 am
by starku
MAIN CAMERA??!
Re: btech
Posted: Wed Oct 26, 2011 12:28 am
by Veef
how does the pilot even see out of an altas when the windows are supposedly the two eyes that
he's not even sitting near
Re: btech
Posted: Wed Oct 26, 2011 12:31 am
by starku
clearly they use monitors like zakus int he one year war
i bet they don't have sub-picture targeting though
only the japanese make cool lookin military interfaces
someone post that cap in my album of shit from unicorn
Re: btech
Posted: Wed Oct 26, 2011 12:31 am
by Aaron
Maybe there for psychological purposes only. Doesn't the pilot wear a helmet that plugs into his brain anyways?
Re: btech
Posted: Wed Oct 26, 2011 12:34 am
by Veef
neurohelmets
i dunno the old Mechwarrior manuals just said they projected the HUD into your eyes like a Helmet Mounted Display
Re: btech
Posted: Wed Oct 26, 2011 12:36 am
by starku
the helmet apparently only does balance
y'know cause the 5 ton gyro isn't enough, it needs to use the pilots inner ear
everything else is buttons
i visualise a yoke or steering wheel :V
Re: btech
Posted: Wed Oct 26, 2011 12:38 am
by Aaron
TILLER BARS!
Re: btech
Posted: Wed Oct 26, 2011 12:43 am
by Veef
i did a google search for battlemech cockpits
and found pictures of Valkyries
like the regular ones
and then i looked to see why
fucking spacebattles
Re: btech
Posted: Wed Oct 26, 2011 12:45 am
by starku
for me the difference between btech and good robot shit is that btehc uses a steering wheel, cause it's like a tank, and you peer at crosshairs while nudging the turret around because it's like a tank
good robot stuff uses airplane controls run through fly-by-wire computers and the robot aims itself based on pilot input
and has 360 degree picture-in-picture sensor fusion cockpit displays
but i fuckin digress