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Re: btech

Posted: Tue Oct 25, 2011 11:36 pm
by starku
It's funny to me that btech exists in a post gundam world

And uC gundam is built on a conceit to enable short range agility based combat

But btech just hopes you won't think about it

Is anyone going to mention that a targeting computer weighs a ton? Ps they found the helm memory core they should have better computers than 1953

Re: btech

Posted: Tue Oct 25, 2011 11:38 pm
by Aaron
400m, well you don't need a targeting computer I suppose, if you don't object to wasting a lot of ammo.

Re: btech

Posted: Tue Oct 25, 2011 11:39 pm
by starku
they have lasers

but apparently no laser sights

Re: btech

Posted: Tue Oct 25, 2011 11:40 pm
by Aaron
:lol:

Re: btech

Posted: Tue Oct 25, 2011 11:41 pm
by Aaron
They should bring back that spotting rifle thing the 106 used to have and the Chieftain.

Re: btech

Posted: Tue Oct 25, 2011 11:42 pm
by starku
the real question is if you know how far away something is

how can you miss it with indirect fire at less than a kilometer

maybe their rocket-aiming motors only have three positions :V

Re: btech

Posted: Tue Oct 25, 2011 11:49 pm
by Veef
I know you know this Stark but battletech isn't post Gundam

1979 vs 1985 lol

I guess in the west it's post Gundam

more like post Armored Core really

like you said on the old testingstan

ps i love the Karasawa rifle

giving the player access to the best weapon early in the game is great yes/no

Re: btech

Posted: Tue Oct 25, 2011 11:53 pm
by starku
but gundam is 1979

btech is 80s

that's ... after... 1979

i don't get it :(

and having a huge list of nearly but not-quite identical weapons is fine if you want decisions to be based on style

not fine if you have two entire screens full of statistics to compare

Re: btech

Posted: Wed Oct 26, 2011 12:05 am
by Veef
i was gonna say

the lasers in MW2 are those wing commander style bolts

so you need to lead those lol

also jesus fuck the wiki page for mechwarrior 2 is sucking the game's cock so hard

Re: btech

Posted: Wed Oct 26, 2011 12:09 am
by uraniun235
VF5SS wrote:the lasers in MW2 are those star wars style bolts
owned

Re: btech

Posted: Wed Oct 26, 2011 12:09 am
by uraniun235
naw just kiddin', mw2 was heaps fun as a kid but it's pretty primitive by any modern standard

Re: btech

Posted: Wed Oct 26, 2011 12:15 am
by Aaron
Btech is heaps better then SW though.

Well maybe not but at least there mechs don't have the gunner or driver exposed.

Best military kit in sci-fi my ass.

Re: btech

Posted: Wed Oct 26, 2011 12:20 am
by starku
some of them have big gallery-style windows

but most are at least covered

often by a head with an angry face painted on :)

Re: btech

Posted: Wed Oct 26, 2011 12:20 am
by Veef
i thought i remember hearing Mechwarrior 2 was based on Wing Commander 3 or something

maybe that was Starfleet Academy which i also have :[

yeah i mean i'm having fun replaying the console version

not that it can't be frustratingly stupid at times

like in the console version you can only link weapons into three groups A,B, and C so if you have extras they just get their own slot. wat

and I'm not sure MW2 was even that great for its time. I mean the Jane's Combat Simulations games were released a year later and look and play better as far as a simulator goes. If people want to say Mechwarrior is simhard I think comparing it to flight sims of the time is sorta valid.

Re: btech

Posted: Wed Oct 26, 2011 12:23 am
by starku
nerds just obsessed with slow-paced, super-easy cheesegames that make them feel smart and tough?

no way

Re: btech

Posted: Wed Oct 26, 2011 12:25 am
by Aaron
starku wrote:some of them have big gallery-style windows

but most are at least covered

often by a head with an angry face painted on :)
If I drove a giant war bot, I'd paint an angry face on as well.

Re: btech

Posted: Wed Oct 26, 2011 12:26 am
by starku
MAIN CAMERA??!

Re: btech

Posted: Wed Oct 26, 2011 12:28 am
by Veef
how does the pilot even see out of an altas when the windows are supposedly the two eyes that he's not even sitting near

Re: btech

Posted: Wed Oct 26, 2011 12:31 am
by starku
clearly they use monitors like zakus int he one year war

i bet they don't have sub-picture targeting though

only the japanese make cool lookin military interfaces

someone post that cap in my album of shit from unicorn

Re: btech

Posted: Wed Oct 26, 2011 12:31 am
by Aaron
Maybe there for psychological purposes only. Doesn't the pilot wear a helmet that plugs into his brain anyways?

Re: btech

Posted: Wed Oct 26, 2011 12:34 am
by Veef
neurohelmets

i dunno the old Mechwarrior manuals just said they projected the HUD into your eyes like a Helmet Mounted Display

Re: btech

Posted: Wed Oct 26, 2011 12:36 am
by starku
the helmet apparently only does balance

y'know cause the 5 ton gyro isn't enough, it needs to use the pilots inner ear

everything else is buttons

i visualise a yoke or steering wheel :V

Re: btech

Posted: Wed Oct 26, 2011 12:38 am
by Aaron
TILLER BARS!

Re: btech

Posted: Wed Oct 26, 2011 12:43 am
by Veef
i did a google search for battlemech cockpits

and found pictures of Valkyries

like the regular ones

and then i looked to see why

fucking spacebattles

Re: btech

Posted: Wed Oct 26, 2011 12:45 am
by starku
for me the difference between btech and good robot shit is that btehc uses a steering wheel, cause it's like a tank, and you peer at crosshairs while nudging the turret around because it's like a tank

good robot stuff uses airplane controls run through fly-by-wire computers and the robot aims itself based on pilot input

and has 360 degree picture-in-picture sensor fusion cockpit displays

but i fuckin digress