Page 2 of 2
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 2:33 am
by starku
the ui is artificial-reality style overlay, so as you turn etc all the ui elements lag behind your movement a bit to suggest it's in the 'foreground'
so 'a lot'
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 2:38 am
by Chadz
Like...deadspace? Or like....I dunno, Battlezone or some shit?
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 2:39 am
by starku
go to youtube and look you lazy bastard
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 2:40 am
by Chadz
I'm at work. It are blocked :/
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 2:45 am
by starku
it looks really disorienting in videos anyway but i don't even notice it ingame
sigh
i gotta grind up the smg so i can decide if its any good upgraded, because it sucks at baseline but upgrading it is really cheap in blueprint terms
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 6:13 am
by Karza
starku wrote:karza are you on 360 or ps3
cause there are lots of people who play it on 360 on this very forum
and the game is like 1000x better if non-idiots (or even people who know what IMMUNE means)
360, tag is Karzanovski.
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 6:14 am
by starku
maybe i'll replace hav with you
he does nothing but watch netflixxxxx
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 6:19 am
by Karza
yeah, well, i'm not really the champion of availability either
at least on mon-fri, weekends are another matter
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 6:37 am
by starku
i added you
warning it is tuesday
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 6:39 am
by Karza
uh oh
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 1:09 pm
by Losonti Tokash
man i just rented skyrim for a bit cause i got a free one and it's pretty funny
i mean it's nice how they made it not take forever to load the menus like oblivion and they're less obsessed with looking like a book, but
literally zero effort optimizing the menus for a console, just made them navigable by control stick instead of something sensible like stealing mass effect's power and weapon system and radial menu
then they still waste a whole button on waiting and have two separate menu buttons for no reason, ugh
meanwhile syndicate has all those game critical features one button press away because it can't afford to make people wander through menus to heal/murder people
dumed down for consoles
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 1:10 pm
by Losonti Tokash
yeah i know it's been out for months but chads mentioned it fuck
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 6:30 pm
by starku
Los on teo I was asked if they made breaching 'more than just hold down x button'
The complete ignorance of fast-paced gameplay is widespread
Like all those guys who don't know you can move,shoot, look away etc while breaching
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 6:31 pm
by Zod
starku wrote:Los on teo I was asked if they made breaching 'more than just hold down x button'
The complete ignorance of fast-paced gameplay is widespread
Like all those guys who don't know you can move,shoot, look away etc while breaching
dumbed down
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 6:35 pm
by starku
The only way for a process to be complex is mastermind minigames
I mean being fast paced rewards TWITCH REFLEXES and the abilit to make quick decisions around space and time is clearly for babies
It's so great how nerds are elitist about analysis paralysis
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 7:17 pm
by Losonti Tokash
god forbid your hyper brain chip be able to automatically do stuff like open a door without you playing simon says
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 7:21 pm
by starku
The best part is there was no interaction in original syndicate
Click on persuader
Everyone in range constantly automatically persuaded
They turned that India mechanic that makes fast, mobile and tense combat
DAMN THEM
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 7:41 pm
by zhaktronz
Dumbed down for console
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 7:46 pm
by starku
How much does a red dot improve the 600
Tell me now
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 8:44 pm
by zhaktronz
Pewpew
Re: syndicate is pretty sweet
Posted: Tue Feb 07, 2012 8:50 pm
by starku
don't make me ban you