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Re: Star Trek Online

Posted: Wed Mar 07, 2012 1:33 am
by Flagg
The STO exchange is awesome because you can essentially buy and sell people. It's Like slavery, but less fun.

Re: Star Trek Online

Posted: Wed Mar 07, 2012 1:35 am
by timmy
Only you, Flagg.

Re: Star Trek Online

Posted: Wed Mar 07, 2012 3:05 am
by RogueIce
timmy wrote:Image

This is almost STO in a nutshell
They're just maintaining that Star Trek feel to the game, is all.

Re: Star Trek Online

Posted: Wed Mar 07, 2012 4:23 pm
by Phantasee
They delegate. When Riker says "I'm on it" he means "my underlings are slaving away".

The crew is good for patching holes in the hull and vacuuming the carpets. Real business requires the kind of intelligence and skill only a Starfleet Academy graduate has.

Re: Star Trek Online

Posted: Sun Mar 11, 2012 6:28 am
by Darth Fanboy
I watched about five minutes of STO gameplay tonight for the first time.

Free is too expensive.

Re: Star Trek Online

Posted: Sun Mar 11, 2012 7:01 am
by starku
But but but

Picture of vaguely star trekky ship!!!!

Re: Star Trek Online

Posted: Sun Mar 11, 2012 7:23 am
by Darth Fanboy
The game doesn't have to be nonstop "fire phazors pew pew" but It looked like a lot of button clicking and menu scrplling then a lot of waiting, just to get into a short skirmish that consisted of circling and hitting the space bar alot? I don't knowI guess, I was on the verge of falling asleep at that point.

Re: Star Trek Online

Posted: Mon Mar 12, 2012 3:30 am
by Darth Tedious
But isn't the goal of Star Trek to not have massive battles? Like solving problems with words instead of guns?

Re: Star Trek Online

Posted: Mon Mar 12, 2012 4:20 am
by Zod
Darth Tedious wrote:But isn't the goal of Star Trek to not have massive battles? Like solving problems with words instead of guns?
Everyone knows it's Horatio Hornblower in space and I won't have anyone tell me otherwise. :colbert:

Re: Star Trek Online

Posted: Mon Mar 12, 2012 6:22 pm
by Darth Fanboy
Darth Tedious wrote:But isn't the goal of Star Trek to not have massive battles? Like solving problems with words instead of guns?
Well yeah but at what point in STO do you get to do that. Is in in the half of the game where you are scrolling through menus with many buttons or the half of the game where you are sitting around wiating for your damn ship to get there?

Maybe it's because STO is the least consolified game there is and i'm too dumb to get it.

Re: Star Trek Online

Posted: Mon Mar 12, 2012 9:52 pm
by starku
If only it wasn't a typical game built on making numbers larger there might actually be dealing wih problems without using +75 deeps assault phaser spread

Re: Star Trek Online

Posted: Tue Mar 13, 2012 6:56 am
by timmy
They actually make excuses for this in game with NPCs making statements like 'remember when exploration was the main game? War is hell' and so on

That said there's the odd mission where you actually do wind up in a conference room with the leaders of two opposing factions and it's up to you to do a bit of homework and make a hard call. Of course, the outcome doesn't affect the overall storyline.

Duty officers see much more diplomacy action than you do.

Re: Star Trek Online

Posted: Tue Mar 13, 2012 7:15 am
by Phantasee
if i can find another game that will entertain me i think i'll probably drop sto

spaceships are pretty and all but man mmo's kinda suck

Re: Star Trek Online

Posted: Tue Mar 13, 2012 7:37 am
by starku
timmy wrote:They actually make excuses for this in game with NPCs making statements like 'remember when exploration was the main game? War is hell' and so on

That said there's the odd mission where you actually do wind up in a conference room with the leaders of two opposing factions and it's up to you to do a bit of homework and make a hard call. Of course, the outcome doesn't affect the overall storyline.

Duty officers see much more diplomacy action than you do.
Unless you have to work out how an ancient DVD player works space rangers did it better

Re: Star Trek Online

Posted: Tue Mar 13, 2012 10:42 pm
by timmy
Probably. I never played it.

Re: Star Trek Online

Posted: Fri Mar 16, 2012 8:09 am
by timmy
Odyssey class now available from the C store, woooo

Re: Star Trek Online

Posted: Sat Mar 24, 2012 3:11 pm
by timmy
Started a new character. Science track. Let's science it up.

Image

Re: Star Trek Online

Posted: Sat Mar 24, 2012 5:18 pm
by Aaron
Fuck how old are those now?

Re: Star Trek Online

Posted: Sat Mar 24, 2012 5:29 pm
by Ohma
starku wrote:Unless you have to work out how an ancient DVD player works space rangers did it better
ha

I was actually about to say that it's p great how a poorly translated russian space ace game about shooting robots and dealing drugs does a better job capturing the st feel than a star trek game entirely due to text adventures

Re: Star Trek Online

Posted: Sat Mar 24, 2012 10:27 pm
by timmy
Aaron wrote:Fuck how old are those now?
The game is set at the beginning of the 25th century, and you have to figure they stopped making them around the end of the 23rd, beginning of the 24th...

Still, it turns on a dime so it's not incapable in combat.

Re: Star Trek Online

Posted: Sat Mar 24, 2012 10:38 pm
by Zod
timmy wrote:
Aaron wrote:Fuck how old are those now?
The game is set at the beginning of the 25th century, and you have to figure they stopped making them around the end of the 23rd, beginning of the 24th...

Still, it turns on a dime so it's not incapable in combat.
Did they stop making them?

I mean the US army has been using jeeps for what, the past 60 years now? Most of those won't be 60 years old.

Re: Star Trek Online

Posted: Sat Mar 24, 2012 10:48 pm
by timmy
Hard to say. Highest canon registration number seen was 53911, and I've always subscribed to the notion that Starfleet would reactivate old ships with a new name and registration as suited requirements; I wouldn't be surprised if production had ceased by 2300 and and the spaceframes still in use a hundred years later have been rebuilt to the point of being almost new again.

Re: Star Trek Online

Posted: Sun Mar 25, 2012 5:01 pm
by RogueIce
timmy wrote:Started a new character. Science track. Let's science it up.

http://i146.photobucket.com/albums/r274 ... ley002.jpg
I wish KDF players had a "Lucky shot, sir!" ability when it came to facing Oberths.

Re: Star Trek Online

Posted: Sun Mar 25, 2012 5:35 pm
by Bounty
Damnit, everyone's having fun in STO just when I stop having the time to play :(

Re: Star Trek Online

Posted: Sun Mar 25, 2012 7:15 pm
by Aaron
How long does it take in the science tract before I can start exploring?