Page 3 of 6

Re: Armored core 5 get out of those threads

Posted: Sun Mar 25, 2012 10:34 am
by F.J. Prefect, Esq
Man I bet tanks give you shitloads of surface to decal up.

But how are your repair costs? I guess I just kind of assume that you spend a lot of time absorbing damage which I couldn't (I have about 18000 AP lol), but it seems to me that would add up quickly.

Re: Armored core 5 get out of those threads

Posted: Sun Mar 25, 2012 10:38 am
by starku
On most order missions that aren't 'kill enemy AC in 20 seconds' I lose money

But 40k hp and immune to lasers is a laugh

Manus and I are beating up alpine fortress and we'll be l50 in no time

Re: Armored core 5 get out of those threads

Posted: Sun Mar 25, 2012 10:49 am
by F.J. Prefect, Esq
Top end ACs don't seem as capable as NEXTs did in ACFA, though AC 777 ruled me because I keep forgetting to turn on my anti-missile system. Although the police guy you fight in the train tunnel in the first real story mission was cool. Conversely ordinary guys, especially the flying laser guys, are more threatening because they be anywhere. That's probably better over all, though.

Re: Armored core 5 get out of those threads

Posted: Sun Mar 25, 2012 10:58 am
by starku
Level 50 lol

Ps the later second yen stuff is funny

Like the Gatling with 2500 rounds now has 3500 lol

Re: Armored core 5 get out of those threads

Posted: Sun Mar 25, 2012 11:00 am
by zhaktronz
I have 2 :v


Ford what kind of guns you rock?

Re: Armored core 5 get out of those threads

Posted: Sun Mar 25, 2012 11:04 am
by F.J. Prefect, Esq
I have dual Ambrosia beam sabers with one of the KE rifles to swap in and out. I experimented with a plasma gun and am currently trying out a sniper cannon. I also picked up that crazy explodo stabbing knife and that huuuuge laser blade.

I'm still trying to find a robot which really connects with me currently, but once again I find myself gravitating towards ultra-light lol

Re: Armored core 5 get out of those threads

Posted: Sun Mar 25, 2012 11:06 am
by starku
I'm all about accuracy spec autocannons and rapid-fire spec heat cannons

With dual 3500 round Gatling backups lol

No I can't hit anything fast why do you ask :v

Re: Armored core 5 get out of those threads

Posted: Sun Mar 25, 2012 11:12 am
by F.J. Prefect, Esq
Man I haven't tried out any autocannons because they're ready up weapons and it doesn't suit my style (ie. all wall-kicking all the time), and I haven't encountered any in play. What are they like?

And Zak you are dual gatlinging, but what's your AC build like more generally?

Re: Armored core 5 get out of those threads

Posted: Sun Mar 25, 2012 11:58 am
by starku
Autocannons are like gatlings but slowerand higher damage, so FCS is more important to accoutrements for the increased drop over range. In a tank there's no reason not to use them and o my their low damage makes them poo

Ina recent battle my cannon ran out so I was using an autocannon and Gatling at the same time, and the Gatling's way higher muzzle velocity made it far more effective against a moving target, even if t was doing maybe 100 damage a hit

I spec most of my guns into accuracy because flattening out the trajectory seems to be really important at mid range

Zaks style is between 'laser sword Dan by accident' and 'take more damage from dan's over zealous autocannons than he enemy'

Re: Armored core 5 get out of those threads

Posted: Sun Mar 25, 2012 12:55 pm
by zhaktronz
Biped M legs, strafe around a lot firing gattlings. Play pretty mid field so I can doge about but also take some damage. Id like to try ultra agile man but the la k of recharging health really makes it "stopped paying attention for 2 seconds, now have to listen to annoying beep for 20min"

Dans mega DPW kinda ends it all too soon though :v

Re: Armored core 5 get out of those threads

Posted: Sun Mar 25, 2012 8:05 pm
by F.J. Prefect, Esq
Yeah, playing fast is a real risk. It doesn't take too much to knock me into the critical zone, and agility is about a timing I haven't quite gotten down. My energy regen is getting pretty decent though, so hi-boosting isn't a really dangerous thing.

I have to think about picking up some more interesting guns or something.

Re: Armored core 5 get out of those threads

Posted: Sun Mar 25, 2012 9:57 pm
by starku
I fought a guy with hammers and they are pretty cool

His energy ones didn't bother me cause I'm a tank but his mobility ones basically pulled mento a standstill

Lucky boost still worked or I'd be toast

Re: Armored core 5 get out of those threads

Posted: Sun Mar 25, 2012 9:58 pm
by starku
Lol jammers even

Re: Armored core 5 get out of those threads

Posted: Sun Mar 25, 2012 10:55 pm
by F.J. Prefect, Esq
Jammers are dangerous if you're using a high output genny.

I've been thinking about trying out a funnel launcher for novelty.

Re: Armored core 5 get out of those threads

Posted: Mon Mar 26, 2012 6:52 pm
by Manus Dei
I made a high-mobility bipedal mech loaded with nothing but pile drivers.

I got shot down a lot, but it was fun!

Re: Armored core 5 get out of those threads

Posted: Mon Mar 26, 2012 6:53 pm
by Veef
Gonna get my PS triple back tomorrow

should i play this without reading the manual y/n

Re: Armored core 5 get out of those threads

Posted: Mon Mar 26, 2012 6:54 pm
by Manus Dei
lol the manual explain so little it'll make fuck-all difference either way

Re: Armored core 5 get out of those threads

Posted: Mon Mar 26, 2012 7:08 pm
by Veef
oh

so the fine tradition of english AC manuals continues

great

Re: Armored core 5 get out of those threads

Posted: Mon Mar 26, 2012 7:12 pm
by Manus Dei
the more things change the more they stay the same

Re: Armored core 5 get out of those threads

Posted: Mon Mar 26, 2012 7:13 pm
by Veef
war

war never changes

Re: Armored core 5 get out of those threads

Posted: Mon Mar 26, 2012 7:49 pm
by starku
Ps3s never get useful either

Telling zak to watch out cause the guy has a pile driver and the watching him explode after one hit was pretty sweet

Re: Armored core 5 get out of those threads

Posted: Mon Mar 26, 2012 8:10 pm
by F.J. Prefect, Esq
Pile drivers are awesome

They are hard to use, but the prize ...

Re: Armored core 5 get out of those threads

Posted: Mon Mar 26, 2012 8:13 pm
by Manus Dei
If you have a pile driver on each arm it's hilariously easy to stunlock enemy acs

Re: Armored core 5 get out of those threads

Posted: Mon Mar 26, 2012 9:42 pm
by Veef
i couldn't find the game at like two stores lawl

did you aussies get an early release

Re: Armored core 5 get out of those threads

Posted: Mon Mar 26, 2012 9:44 pm
by starku
Do you use the high ammo low damage ones
I say 'low' damage

I mean like 8000 lol

Earlier I did order mission 63 or something and won by manually sighting a battle rifle on a tank and blasting from way out of range

I won with 282 hitpoints lol

Veef I think us was last in the world for some reason