btech
Re: btech
dude if you read the posts be asterphage (my buddy recognizer lawl), the courts fellate Btech for being realistic and for adults and shit
and it's like, no you can't establish these traits as being unique
also lawl at Fasa admitting the Mad Cat is derived from every robot they didn't own
jeez
and it's like, no you can't establish these traits as being unique
also lawl at Fasa admitting the Mad Cat is derived from every robot they didn't own
jeez
Re: btech
It's funny cause your ludicrous exposure to robit stuff means you can see stuff like 'btech got slow because of LHX ATTACK ROBIT'
Whereas 'fans' don't have hat perspective
In short
Write a book
Post on my blog
GET PUBLISHED
Whereas 'fans' don't have hat perspective
In short
Write a book
Post on my blog
GET PUBLISHED
Re: btech
http://boardgamegeek.com/image/908431/b ... ord-sheets
just how many fucking times can you trace over the same box art
HOW MANY
just how many fucking times can you trace over the same box art
HOW MANY
Re: btech
http://mwomercs.com/forums/topic/5871-i ... -to-do-it/
what if you could like
move up to a wall
and take cover
like a thing with arms and legs?
what if you could like
move up to a wall
and take cover
like a thing with arms and legs?
Re: btech
god
i still can't get over the mech-as-car paradigm thing
just
the idea that your walking robot with arms and shit has to worry about colliding with a building or something because you control it really stupidly in game is just
like
it might be kind of cool if you had to worry about that if you engaged sprint mode or something with different results based on size of robot (and even then I'm mostly thinking oops lost some potential cover because i wrecked a building not lol owned by wall ) buuuut even then
damn dudes
just let them handle like valkyries or gundams or any other big robots that do more interesting things than standing in a place and being a laser turret
EDIT:
i still can't get over the mech-as-car paradigm thing
just
the idea that your walking robot with arms and shit has to worry about colliding with a building or something because you control it really stupidly in game is just
like
it might be kind of cool if you had to worry about that if you engaged sprint mode or something with different results based on size of robot (and even then I'm mostly thinking oops lost some potential cover because i wrecked a building not lol owned by wall ) buuuut even then
damn dudes
just let them handle like valkyries or gundams or any other big robots that do more interesting things than standing in a place and being a laser turret
EDIT:
wha? ?I can see the Scout tree skill Null Signature System being very useful in an urban setting. I get stoked just thinking about it.
Re: btech
i think he means a thing that makes you not appear as a dot on the radar
because a scout is totally going to be able to run away if it exposes itself to fire
and not get shot super fast
I like the devs in the other thread who are like "no you can't alpha a Jenner leg in one go"
so can you do it in two
cuz it's not like weapon cool down was ever a huge issue
also honestly, most video game cars past 1994 handle better than any battlemech
they certainly accelerate fast
fucking Twisted Metal 1 is a better urban combat game
because a scout is totally going to be able to run away if it exposes itself to fire
and not get shot super fast
I like the devs in the other thread who are like "no you can't alpha a Jenner leg in one go"
so can you do it in two
cuz it's not like weapon cool down was ever a huge issue
also honestly, most video game cars past 1994 handle better than any battlemech
they certainly accelerate fast
fucking Twisted Metal 1 is a better urban combat game
-
- Not a Brony (Probably lol)
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- Joined: Tue Feb 21, 2012 12:17 am
Re: btech
Are they at least adding a strafing mechanic to MWO? The entire time I was playing the PC Mechwarrior games all I wanted to do was make my goddamn robot move from side to side without having to torso twist. It's the one thing I think is superior about Mechassault. I don't care if they don't ad dashes or boosters like in gundam or AC games, I just want to move from side to side dammit!
- F.J. Prefect, Esq
- Posts: 731
- Joined: Sat Feb 11, 2012 9:40 pm
Re: btech
Man Armored Core V has handbrake turns so with tank legs you are basically Hidolfrstarku wrote:And if robit cars had handbrakes I'd play this game
Last edited by F.J. Prefect, Esq on Wed Mar 21, 2012 10:01 pm, edited 1 time in total.
- F.J. Prefect, Esq
- Posts: 731
- Joined: Sat Feb 11, 2012 9:40 pm
Re: btech
For real dude
There are no 180 degree quick turns so the robots can drift and do handbrake turns.
There are no 180 degree quick turns so the robots can drift and do handbrake turns.