Dark Heresy

Harder, Better, Faster, Stronger.
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Oxymoron
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Re: Dark Heresy

#26 Post by Oxymoron »

Fluff question :

your guy come from a schola progenium, and he's only a conscript in rank ? Is that a normal thing in-universe ?

also, it says "age : 0".
No.

Darksi4190
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Re: Dark Heresy

#27 Post by Darksi4190 »

huh? I set the age to 20. Should I re-roll?

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Oxymoron
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Re: Dark Heresy

#28 Post by Oxymoron »

you could always try a re-roll and see what comes out of it. Just don't feel forced to replace the old one with the new one.
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Aaron
El Duderino
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Re: Dark Heresy

#29 Post by Aaron »

Oxymoron wrote:Fluff question :

your guy come from a schola progenium, and he's only a conscript in rank ? Is that a normal thing in-universe ?

also, it says "age : 0".
Not really, normally he'd go right into the storm troopers but its just sort of an abstract way of naming your character level. Instead of lvl 1 its conscript.

If anyone actually cares, you could have been conscripted by the inquisition before you went to a regiment.

Aaron
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Re: Dark Heresy

#30 Post by Aaron »

Aaron wrote:Go nuts.

WS: 37
BS: 27
S: 34
T: 36
Ag: 22
Int: 32
Per: 27
WP: 25
Fel: 28
Wounds: 11
Fate Points: 2
Insanity Points: 0
Corruption Points: 0
Thrones: 12
Name: Sten
Homeworld: Feral

Career: Scum
Rank: Dreg
Gender: Male
Build: Squat
Skin Color: Fair
Hair Color: Grey
Eye Color: Yellow
Age: 40
Quirk: You are excessively hairy.

Superstition: Power Of Names
Divination: If a job is worth doing it is worth dying for worth dying for (grants frenzy)
Starting XP: 400


Traits: Iron Stomach, Primitive, Rite of Passage, Wilderness Savvy

Basic Skills: Navigation (Surface) (Int) (Wild. Sav.), Survival (Int) (Wild. Sav.), Tracking (Int)(Wild. Sav.), Deceive (Fel), Awareness (Per), Charm (Fel)

Advanced Skills: Speak Language (Tribal Dialect) (Int), Speak Language (Low Gothic)(Int), Blather (Fel), Common Lore (Imperium)(Int)

Talents: Melee Weapons Training (Primitive), Pistol Training (SP), Basic Weapons Training(SP), Unremarkable, Frenzy

Gear: autopistol and 1 clip, knife, shotgun and 12 shells, club, beast furs, street ware (Poor Quality Clothing), fur/skin cloak (memento), leather pouch (memento)

A sample character, likely going to be mine.
Your all welcome to use your starting xp before we start.

Sten will be taking; drive (ground vehicle), ballistic skill simple and intermediate (+10 bs), leaving 50 left.

I will upload a list of stuff for your characters tonight after the kids go to bed. Also, as a courtesy, the environment we will be in is mostly arctic, law weapons will only hold a half charge by gm fiat (its a battery). So you can keep what you have or put in a request and see what Sten comes up with when you get there (he's your guide)

Darksi4190
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Re: Dark Heresy

#31 Post by Darksi4190 »

Man I wish you'd told me that before I picked Las for all my weapon perks.

Aaron
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Re: Dark Heresy

#32 Post by Aaron »

LOL, just switch them.

Aaron
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Re: Dark Heresy

#33 Post by Aaron »

Lasweapons aren't all that great anyways. They get reliable but no auto, where autoguns and stubbers do. Which helps a lot in combat.

Darksi4190
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Re: Dark Heresy

#34 Post by Darksi4190 »

Yeah. I'm gonna re-roll when I get home from school tonight anyways.

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Oxymoron
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Joined: Tue Jan 03, 2012 4:18 pm

Re: Dark Heresy

#35 Post by Oxymoron »

Having no knowledge of the game's system, I'l just state my intentions :

I will be using my XP on things related to my character being an Adeptus Mechanicus guy - mostly technical perks, and some mechanicus-related knowledge.
No.

Aaron
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Re: Dark Heresy

#36 Post by Aaron »

Okay, there's Binary Chatter (+10 to controlling servitors), logic (puzzle solving and stuff), literacy +10 (self explainitory), civilian craft pilot (airplanes).

The first tier is all pretty basic boring stuff. Or you can upgrade your characteristics like I did. The above are all 100 points but characteristics can very. The important one for a tech priest would be intelligence, 100 to add five and another 250 for the next 5

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Oxymoron
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Re: Dark Heresy

#37 Post by Oxymoron »

I'll take the +5 in INT, binary chatter, logic and civilian craft pilot (airplane)

I'd like to take the +10 INT, but then I'd be 50 XP point short to take binary chatter.
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Aaron
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Re: Dark Heresy

#38 Post by Aaron »

Roger, always good to have a qualified pilot.

Darksi4190
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Re: Dark Heresy

#39 Post by Darksi4190 »

So what perks should I go for if i'm trying to build a "shooty" combat-oriented, soldier-type character?

Aaron
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Re: Dark Heresy

#40 Post by Aaron »

Give me 30 minutes to finish soaking but upgrading your BS is a good start, the higher that is, the easier it is to pass the ballistic test.

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evilsoup
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Re: Dark Heresy

#41 Post by evilsoup »

Name: Sival
Homeworld: Hive World
Career: Scum
Rank: Dreg
Gender: Male
Build: Scrawny
Skin Color: Fair
Hair Color: Mousy
Eye Color: Blue
Age: 30
Quirk: You have a nervous tick.
Hive Class: Ganger Scum
Divination: A suspicious mind is a healthy mind.
Starting XP: 400
Starting Package: None

WS: 25
BS: 27
S: 26
T: 29
Ag: 37
Int: 36
Per: 37
WP: 38
Fel: 40
Wounds: 11
Fate Points: 1
Insanity Points: 0
Corruption Points: 0
Thrones: 13

Traits: Accustomed to Crowds, Caves of Steel, Hivebound, Wary

Basic Skills: Tech-Use (Int) (Caves of Steel), Deceive (Fel), Awareness (Per), Charm (Fel)

Advanced Skills: Speak Language (Hive Dialect) (Int), Speak Language (Low Gothic) (Int), Blather (Fel), Common Lore (Imperium) (Int)

Talents: Melee Weapons Training (Primitive), Pistol Training (SP), Basic Weapons Training (SP), Ambidextrous

Gear: autopistol and 1 clip, knife, autogun and 1 clip, brass knuckles, quilted vest, dirty coveralls (Poor Quality Clothing), spent bullet casing (memento), loaded dice (2) (memento)

Special Qualities: None

Family: Your mother's name is Pris. She walks the path of the Tech-Priest. Your father's name is Gob. He walks the path of the Arbitrator. Your sister's name is Regia. She walks the path of the Imperial Psyker.

----
I had Vila from blake's 7 in mind
so basically a scrawny coward
I guess give me stuff for sneaking/lcokpicking type stuff please?
Image

Aaron
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Re: Dark Heresy

#42 Post by Aaron »

Ok Matt, options for guardsman are limited but I would go with bs + 5(100 points), sound constitution (extra wound)(100)

You can actually take constitution 3 times this rank, giving you 3 extra wounds.

Aaron
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Re: Dark Heresy

#43 Post by Aaron »

Heavy weapons training is available next rank, so i usually save 200 xp and hope for a heavy stubber or something.

Aaron
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Re: Dark Heresy

#44 Post by Aaron »

So we good to go?

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Oxymoron
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Re: Dark Heresy

#45 Post by Oxymoron »

As far as I'm concerned.


Concerning my guy's BG, I'll make shit up as I go along.
No.

Aaron
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Re: Dark Heresy

#46 Post by Aaron »

Bg?

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Oxymoron
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Re: Dark Heresy

#47 Post by Oxymoron »

Background. His life's story.
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Aaron
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Re: Dark Heresy

#48 Post by Aaron »

Oh right. That's cool.

Darksi4190
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Re: Dark Heresy

#49 Post by Darksi4190 »

Ok so I've re-rolled my character
Name: Jastilus
Homeworld: Schola Progenium
Gender: Male
Career: Guardsman
Rank: Conscript
Start Package: The Mara Landing Massacre

WS: 40 BS: 28
S: 26 T: 31
Ag: 28 Int: 25
Per: 33 WP: 29
Fellowship: 34 Wounds: 13

Fate Points: 3 Thrones: 72
Insanity Pts: 2 Starting XP: 100
Corruption Pts: 3

Build: Slender Skin Color: Fair
Hair Color: Brown Eye Color: Brown
Age: 23

Quirk: You have an electoo
Family's Fate: Slaughtered by Rebels
Divination: Do not ask why you serve. Only ask how.

Traits: Schola Education, Skill at Arms, Sheltered Upbringing, Tempered Will

Basic Skills: Common Lore (Administratum) (Int) (Sch. Ed.), Common Lore (Ecclesarchy) (Int) (Sch. Ed.), Common Lore (Imperial Creed) (Int) (Sch. Ed.), Common Lore (Imperium) (Int) (Sch. Ed.), Common Lore (War) (Int) (Sch. Ed.), Scholastic Lore (Philosophy) (Int) (Sch. Ed.), Awareness (Per)

Advanced Skills: Literacy (Int), Speak Language (High Gothic) (Int), Speak Language (Low Gothic) (Int), Speak Language (Low Gothic) (Int), Drive (Ground Vehicle) (Ag), Survival (Int)

Talents: Melee Weapons Training (Primitive), Basic Weapons Training (Las), Pistol Training (Las), Melee Weapons Training (Primitive), Basic Weapons Training (Las), Pistol Training (Primitive), Basic Weapons Training (SP), Resistance (Psychic Powers)

Gear: lasgun and 1 charge pack, knife, guard flak armour, 1 week corpse starch rations, sword, flintlock pistol and 12 shots, bow and 10 arrows, uniform (Common Quality Clothing), mercenary license, vial of blessed water (memento), first commendation medal (memento)

Special Qualities: None

Family: None
I've got 100XP left after character creation. Any suggestions as to what I should do with it?

Darksi4190
Not a Brony (Probably lol)
Posts: 1733
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Re: Dark Heresy

#50 Post by Darksi4190 »

Ok that bow and arrow is supposed to be a shotgun and 10 shells. I don't know why the character creator hates me so much.

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