Harder, Better, Faster, Stronger.
Ohma
Posts: 62 Joined: Tue Sep 27, 2011 5:18 am
#251
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by Ohma » Sat Nov 05, 2011 10:13 pm
that macross world thread wrote: MechAssault is/was fun but it's basically just a 3rd person shooter. It also has an arcade feel so I can understand why it's mostly ignored.
fixed
Veef
Posts: 2065 Joined: Mon Sep 26, 2011 4:52 am
#252
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by Veef » Sat Nov 05, 2011 10:27 pm
i don't want to go check that thread
nobody listens or cares
i got another video uploading
maybe i should just post them there
Veef
Posts: 2065 Joined: Mon Sep 26, 2011 4:52 am
#253
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by Veef » Sat Nov 05, 2011 11:13 pm
VIDEO http://youtube.com/watch?v=80woulReEyw
i think the MW3 CD is trying to destroy my drive
the music is spazzing out so i ejected the disk
there's a no CD patch but some say it doesn't work well on xps
Veef
Posts: 2065 Joined: Mon Sep 26, 2011 4:52 am
#254
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by Veef » Sun Nov 06, 2011 5:42 pm
talking with people brings out the best in me i guess
in response to "big stompy robots that are utterly helpless against their own weapons" being kind of realistic if Mechs are supposed to be WALKING TANKS
(12:32:34 PM) Andrew: Yeah but even tanks have defenses
(12:32:48 PM) Andrew: Their armor is designed to (hopefully) deflect glancing blows
(12:32:55 PM) Andrew: they're low to the ground
(12:33:07 PM) Andrew: have smoke grenades and cameoflague
(12:34:02 PM) Andrew: A Valkyrie has its speed against missiles. Later ones have shields for deflecting bullets. Mobile Suits have natural jamming, agility, and power.
(12:34:11 PM) Andrew: All a battlemech has is hoping the other guy misses
(12:34:42 PM) Andrew: they are less adept than a soldier with body armor
uraniun235
Posts: 513 Joined: Mon Sep 26, 2011 3:54 am
#257
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by uraniun235 » Mon Nov 07, 2011 8:19 pm
i don't remember mechs getting knocked over when they lose a leg, just coming to a stop and hopping on one leg
maybe that's mercenaries though, i never played mercenaries
starku
UNPROVOKED CYNICISM
Posts: 2043 Joined: Tue Oct 04, 2011 9:32 pm
#258
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by starku » Mon Nov 07, 2011 8:24 pm
Oh dear
Darth Fanboy
has no method to his madness.
Posts: 523 Joined: Tue Sep 27, 2011 4:32 am
#259
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by Darth Fanboy » Mon Nov 07, 2011 8:25 pm
GUYS
BATTLETECH PODS.
Apparently some places still have them, but none close to me. This is a crime, and while I am not one who needs an obscene amount of money to be happy I would not refuse enough wealth to buy a dozen or so.
Veef
Posts: 2065 Joined: Mon Sep 26, 2011 4:52 am
#260
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by Veef » Mon Nov 07, 2011 9:29 pm
oh
you're not Ford
change your avatar jerk
Veef
Posts: 2065 Joined: Mon Sep 26, 2011 4:52 am
#261
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by Veef » Mon Nov 07, 2011 9:48 pm
uraniun235 wrote: i don't remember mechs getting knocked over when they lose a leg, just coming to a stop and hopping on one leg
maybe that's mercenaries though, i never played mercenaries
i was a bit confused myself
my copy is the Dos/95 version
The rip I found is supposedly the same but the files are slightly different
it is a mystery
starku
UNPROVOKED CYNICISM
Posts: 2043 Joined: Tue Oct 04, 2011 9:32 pm
#262
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by starku » Mon Nov 07, 2011 9:49 pm
the lol of the really wide mechs losing a leg when moving and not falling down is beyond the conception of modern informatics
Veef
Posts: 2065 Joined: Mon Sep 26, 2011 4:52 am
#263
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by Veef » Mon Nov 07, 2011 10:17 pm
the Mad Kitties tumble over in a really funny way
like they're so top heavy they just keel over onto their B-29 cockpits
starku
UNPROVOKED CYNICISM
Posts: 2043 Joined: Tue Oct 04, 2011 9:32 pm
#264
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by starku » Mon Nov 07, 2011 10:24 pm
A would have thought they'd fall backwards
But I forgot lrm launchers weigh noting compared to ppcs and torso cockpits
Ps what robot is the armour diagram based onE
Veef
Posts: 2065 Joined: Mon Sep 26, 2011 4:52 am
#265
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by Veef » Mon Nov 07, 2011 10:27 pm
Supposedly it's a modified Armored VF-1A Valkyrie Crusader
also most of the buttons on the keyboard are so you can individually change each HUD element
you can have a full screen of nothing but heat displays
because heat is very important
starku
UNPROVOKED CYNICISM
Posts: 2043 Joined: Tue Oct 04, 2011 9:32 pm
#266
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by starku » Mon Nov 07, 2011 10:35 pm
Sign of the times
Xwing had a button for s-foils
Veef
Posts: 2065 Joined: Mon Sep 26, 2011 4:52 am
#267
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by Veef » Mon Nov 07, 2011 10:51 pm
at least is Rouge Squadron doing that made you faster
because of uh
aerodynamics?
joviwan
Posts: 718 Joined: Mon Sep 26, 2011 3:11 am
#268
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by joviwan » Mon Nov 07, 2011 11:01 pm
"Group fire"? What the hell?
Every memory I ever had of MechWarrior 2 is "Anhkmped-fire, engaged."
I don't get it.
EDIT: Oh, you're playing Mercenaries. That has to be the reason.
Veef
Posts: 2065 Joined: Mon Sep 26, 2011 4:52 am
#269
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by Veef » Mon Nov 07, 2011 11:23 pm
you find a kitty with its leg blown off, its LRM packs baking in the sun
you could roll an assist and help it stand up
but you're not
why is that
Darth Fanboy
has no method to his madness.
Posts: 523 Joined: Tue Sep 27, 2011 4:32 am
#270
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by Darth Fanboy » Tue Nov 08, 2011 9:48 am
VF5SS wrote: oh
you're not Ford
change your avatar jerk
Clearly my avatar is different notice the baby being consumed instead of the pepper
This is classic avatars week for me right now SDN Gothic is back up at THA OTHER BOARD.
But come on, Battletech Pods, does anyone else have memories of playing?
Veef
Posts: 2065 Joined: Mon Sep 26, 2011 4:52 am
#271
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by Veef » Tue Nov 08, 2011 11:48 am
no because my arcade had Virtual On
uraniun235
Posts: 513 Joined: Mon Sep 26, 2011 3:54 am
#272
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by uraniun235 » Tue Nov 08, 2011 3:14 pm
Darth Fanboy wrote:
But come on, Battletech Pods, does anyone else have memories of playing?
no, i wish i did though, i bet i would have gotten the hugest kick out of it as an adolescent
not joking or being snide it would have been super k-rad awesome
Zod
perkele
Posts: 2272 Joined: Mon Sep 26, 2011 5:04 am
#273
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by Zod » Tue Nov 08, 2011 4:08 pm
Darth Fanboy wrote: VF5SS wrote: oh
you're not Ford
change your avatar jerk
Clearly my avatar is different notice the baby being consumed instead of the pepper
This is classic avatars week for me right now SDN Gothic is back up at THA OTHER BOARD.
But come on, Battletech Pods, does anyone else have memories of playing?
for me it was the classic star wars arcade game cabinets with the red line vector graphics that made you feel like you were in an x-wing
joviwan
Posts: 718 Joined: Mon Sep 26, 2011 3:11 am
#275
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by joviwan » Tue Nov 08, 2011 5:21 pm
Darth Fanboy wrote: But come on, Battletech Pods, does anyone else have memories of playing?
joviwan wrote: Okay, so I've narrowed it down
My two favorite parts of btech are
1) assigning narrative to what just happened while playing megamek (Gary 7 valorously rammed his truck into the Warhammer's foot. He died instantly, warhammer unscathed, but the bridge collapsed under the added weight and dropped him 300 feet into a river. Gary 7 was awarded posthumously for his quick thinking and hasty self sacrifice).
2) PODS!
man these were so cool as a kid
I'll be honest I'd think they were so cool right now, if there were any that existed anywhere near me
Nope.