Star Trek Online

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RogueIce
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Re: Star Trek Online

#126 Post by RogueIce »

Stofsk wrote:I want to believe that the endgame cruisers have their virtues.
Well, you've got eight weapons slots and seven types of energy weapon (well technically six but I count the blue TOS phasers as a seventh). Load one of each up and go be a Rainbeam boat. Join Elite STFs and enjoy the rage as people see your multicolored beams of death.

But seriously they have their virtues if you like being a flying ship of absolute death when you unload all eight beams on some hapless target and watch it die. FAW with as many damage and targetting buffs as you can spam is brutal when you fly right into the middle of an enemy formation.

That and I like the Sovvie and think it is a sexy ship so there's that.

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Re: Star Trek Online

#127 Post by Aaron »

Stofsk wrote:Did you pick a Galaxy? Not many people like her, she's too slow and the turn rate is abysmal. I haven't seen it for myself though.
Galaxy, yeah. She's a space whale.

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timmy
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Re: Star Trek Online

#128 Post by timmy »

Sovereign picks up the pace. Consoles help big time.
"also it really shits my mum so it's a good way of winding her up"

-thejester

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Stofsk
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Re: Star Trek Online

#129 Post by Stofsk »

RogueIce wrote:
Stofsk wrote:I want to believe that the endgame cruisers have their virtues.
Well, you've got eight weapons slots and seven types of energy weapon (well technically six but I count the blue TOS phasers as a seventh). Load one of each up and go be a Rainbeam boat. Join Elite STFs and enjoy the rage as people see your multicolored beams of death.
Or put torpedo launchers on the thing. :)

I don't know because I haven't done any cruiser stuff really, but I thought I heard that powering eight beam weapons takes a lot of power (i.e. there isn't enough really, unless you use a certain type of eng console?). Seriously though, what Starship doesn't have a photon torpedo launcher or two. :) Besides if I was solely interested in damage, I would put more cannons on my Defiant :)
That and I like the Sovvie and think it is a sexy ship so there's that.
I bought the Excelsior retrofit so that's obviously what I'll be using whenever my engy makes it to RA. :)
Aaron wrote:Galaxy, yeah. She's a space whale.
I've heard it called the 'Failaxy' because it just sucks.

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Re: Star Trek Online

#130 Post by Aaron »

Well I'm not impressed with it, the har'peng torpedo thing helps when I'm closing but I get utterly raped by warbirds.

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Stofsk
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Re: Star Trek Online

#131 Post by Stofsk »

The Warbird is one of the toughest ships to face I find. Even my Defiant can lose to it, where it seldom loses to anything else. But then I haven't been keeping my gear up to date.

What's your equipment like? You might not have the best gear or the best combination of gear as well.

You might also benefit from teaming up with someone. :)

EDIT You might also want to try Voyager or Defiant out as alternatives to the galaxy. Voyager in particular is tough enough to be a cruiser while at the same time fast enough to manoeuvre. The Defiant is there if you just want to bulldog your way throughout known space. :)

The only problem is it costs heaps to switch after you get your free ship. :(

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Re: Star Trek Online

#132 Post by Aaron »

Well i started a new klingon with a D7, so I'll try that for a bit.

My Celestial has a harpeng, transphasic mines and tetryon beams. Can't really remember what consoles i have.

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Re: Star Trek Online

#133 Post by Aaron »

I'm totally going to do the rainbow beam next promotion though.

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RogueIce
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Re: Star Trek Online

#134 Post by RogueIce »

Stofsk wrote:
RogueIce wrote:
Stofsk wrote:I want to believe that the endgame cruisers have their virtues.
Well, you've got eight weapons slots and seven types of energy weapon (well technically six but I count the blue TOS phasers as a seventh). Load one of each up and go be a Rainbeam boat. Join Elite STFs and enjoy the rage as people see your multicolored beams of death.
Or put torpedo launchers on the thing. :)

I don't know because I haven't done any cruiser stuff really, but I thought I heard that powering eight beam weapons takes a lot of power (i.e. there isn't enough really, unless you use a certain type of eng console?). Seriously though, what Starship doesn't have a photon torpedo launcher or two. :) Besides if I was solely interested in damage, I would put more cannons on my Defiant :)
Actually, you'll get the rage because you're being a scrub and using different types of energy weapon. It was more trolling than anything. :D

I mean, I'm sure you'll do plenty of damage with eight beams, but you'll obviously do better with eight of the same type and using those Tactical Consoles that give +XX% [Energy Type] Damage. Rainboats are mostly to look cool and/or troll the hardcore players in an STF or FA.

Just in case you thought I was suggesting it as a good idea (in gameplay terms, at least).

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Re: Star Trek Online

#135 Post by RogueIce »

Oh, to answer the question about the power to run eight beams, probably not normally. I tend to use that "focus on attack" energy setting (the default X button above your levels menu; I don't fuck around with a "custom" setting) and I also have a blue Mk XI EPS Flow Regulator (the one that helps keep your levels up) so I haven't had any problems.

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Re: Star Trek Online

#136 Post by Stofsk »

RogueIce wrote:Just in case you thought I was suggesting it as a good idea (in gameplay terms, at least).
I wasn't. I already know you shouldn't mix energy types. Now that I'm VA I really need to equip my Defiant with better gear though. I've been saving up dilithium to craft the aegis set. But it occurs to me i am still mostly at captain level for my gear.

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RogueIce
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Re: Star Trek Online

#137 Post by RogueIce »

Stofsk wrote:
RogueIce wrote:Just in case you thought I was suggesting it as a good idea (in gameplay terms, at least).
I wasn't. I already know you shouldn't mix energy types. Now that I'm VA I really need to equip my Defiant with better gear though. I've been saving up dilithium to craft the aegis set. But it occurs to me i am still mostly at captain level for my gear.
I figured you didn't, but when I saw Aaron say he was going to do it I figured I should make sure nobody thought I was being serious.

I mean granted, if you're doing the regular PvE missions it's probably not a bad thing per se, as you'll like still get through it okay. And TBH if you use those Tactical Directed Energy Modulation consoles (the ones with the generic +XX% energy damage bonus) you're probably not going to be too bad off. It mostly only matters for stuff like Elite STFs and the srs bzns players raeging at you.
Stofsk wrote:Now that I'm VA I really need to equip my Defiant with better gear though. I've been saving up dilithium to craft the aegis set. But it occurs to me i am still mostly at captain level for my gear.
Look on the bright side: when I hit VA I still had Mk VI consoles equipped. :psyduck:

My shields were okay, as the mission rewards would tend to give those out, and for my beams I use those blue TOS phasers that are on the C-Store Ent-Nil so they scale (which is awesome BTW*) but consoles and deflectors don't come about as often so I never really upgraded them.

Hell, I still have Mk VI blue quantum torps because aside from getting lucky in a loot or reward drop, I have no way of replacing them outside of crafting or spending dilithium. Which I really, really don't want to do.

Speaking of which, if you want to get new consoles and stuff, check the Exchange. I replace pretty much every console I had with blue Mk XIs that way and it was probably only about 400k EC or so. Not too bad, and EC is quite a bit easier to get than dilithium. Weapons, torps and shields are probably overpriced but you should be good for consoles and deflector arrays.

As far as Aegis you can, though from what I hear it's overshadowed by even the Jem'Hadar set which you can get when you play the 2800 missions. But then again those are at the end of the Rommie arc and you've been taking your time on the story missions so that could still be a good little ways away for you.

*Oh right, my footnote. It's awesome because I bought the Collector's Edition which, as one of the bonus unlocks, is the C-Store Ent-Nil. Which means I can get as many of those TOS beam arrays as I want, and bonus points because they scale as you level so they're always useful, though probably not as good at DPS as others. But yeah, if I want more all I have to do is claim the ship at the requisition person, strip the arrays, discharge the ship and go claim another one. Repeat for however many of them I want. Which means I can now basically roll as many Fed characters as I want and never worry about keeping my beam arrays upgraded again (because the Ent-Nil is a starter ship so I can do this at game start).

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Re: Star Trek Online

#138 Post by Aaron »

I didn't realize it made a difference, might do it once just with salvage for a laugh.

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Stofsk
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Re: Star Trek Online

#139 Post by Stofsk »

RogueIce wrote:I mean granted, if you're doing the regular PvE missions it's probably not a bad thing per se, as you'll like still get through it okay. And TBH if you use those Tactical Directed Energy Modulation consoles (the ones with the generic +XX% energy damage bonus) you're probably not going to be too bad off. It mostly only matters for stuff like Elite STFs and the srs bzns players raeging at you.
If I do STFs (can you only do them on elite difficulty or something? Or are they literally called Elite STFs and the game difficulty can be set between easy mode and hard?), I'd want to do them with friends. I am not sure if that is possible but there you are.

Even if I play with randoms, I couldn't give a fuck what they think re: my ship/equipment setup.
My shields were okay, as the mission rewards would tend to give those out, and for my beams I use those blue TOS phasers that are on the C-Store Ent-Nil so they scale (which is awesome BTW*) but consoles and deflectors don't come about as often so I never really upgraded them.
i've done Night of the Comet at least three times just to get the TOS era weapons. :) The phaser, disruptor and phaser rifle are all really nice and I love the little touches they added, like when you score a crit the target vapourises in the same fashion as on the show. And the sounds are perfect. :D
Hell, I still have Mk VI blue quantum torps because aside from getting lucky in a loot or reward drop, I have no way of replacing them outside of crafting or spending dilithium. Which I really, really don't want to do.
The cost for uncommon unreplicateable materials is bullshit. Having said that, it's not too hard to save up for it. My VA accrued around 51K and that has been in the last week or so. I also bought some dilithium from some leftover c-store credits after I bought most of the things I really want.
Speaking of which, if you want to get new consoles and stuff, check the Exchange. I replace pretty much every console I had with blue Mk XIs that way and it was probably only about 400k EC or so. Not too bad, and EC is quite a bit easier to get than dilithium. Weapons, torps and shields are probably overpriced but you should be good for consoles and deflector arrays.
As far as weapons are concerned, the quad cannons scale with my character's level so that's sorted. I need two beam arrays and four torpedo launchers. I like to get the same quality for everything and usually that means purple though, so I think the exchange will likely gouge me. :) But I have over a million credits.
As far as Aegis you can, though from what I hear it's overshadowed by even the Jem'Hadar set which you can get when you play the 2800 missions. But then again those are at the end of the Rommie arc and you've been taking your time on the story missions so that could still be a good little ways away for you.
I just started the Rommie arc and I think it hit me hard that I need to upgrade my gear and ship. Luckily I completed the mission where you have to scan the cargo containers for the vulcan spy and then capture her and then take care of some romulan ships. That pushed me up to VA and I bought the retrofit soon after. Hopefully it'll be more surviveable and I am eager to test out the cloak.

Do you have any tips for class skill distribution for at tac officer? I haven't been spending my points and I've massed up a huge number of them. I need to get that sorted as well.

As for aegis vs jem'hadar or any other set, well like you've observed I haven't done the 2800 missions yet, but I'm trying to keep gear selection RP rather than min-max anyway. As far as I'm concerned I don't like seeing starfleet ships with borg shit or with purple jem'hadar nacelles. It's an aesthetic thing for me. Looking at the stats I don't know which wins to be honest.

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Re: Star Trek Online

#140 Post by RogueIce »

Stofsk wrote:If I do STFs (can you only do them on elite difficulty or something? Or are they literally called Elite STFs and the game difficulty can be set between easy mode and hard?), I'd want to do them with friends. I am not sure if that is possible but there you are.
When you open up the PvE queue, you'll see they've got (for instance) Cure Space Normal and Cure Space Elite. Elites being more difficult, obviously, but they have better drops for stuff like salvage and EDCs.

And you can definately do them with friends. Just team up beforehand and then when you click the mission, select the one that's about joining your team to the queue.
Stofsk wrote:Even if I play with randoms, I couldn't give a fuck what they think re: my ship/equipment setup.
:brah:
Stofsk wrote:The cost for uncommon unreplicateable materials is bullshit. Having said that, it's not too hard to save up for it. My VA accrued around 51K and that has been in the last week or so. I also bought some dilithium from some leftover c-store credits after I bought most of the things I really want.
Yeah, certainly doable. But I'm pretty lazy about grinding the dilithium so I don't have a ton. But at VA it's not too hard to hit the daily 8k refined cap so I could start doing so.
Stofsk wrote:As far as weapons are concerned, the quad cannons scale with my character's level so that's sorted. I need two beam arrays and four torpedo launchers. I like to get the same quality for everything and usually that means purple though, so I think the exchange will likely gouge me. :) But I have over a million credits.
For purples? Yeah, a million credits won't be enough. Well, maybe for like a single item but that's about it. If you're lucky. And aren't picky about it being Mk XI.
Stofsk wrote:I just started the Rommie arc and I think it hit me hard that I need to upgrade my gear and ship. Luckily I completed the mission where you have to scan the cargo containers for the vulcan spy and then capture her and then take care of some romulan ships. That pushed me up to VA and I bought the retrofit soon after. Hopefully it'll be more surviveable and I am eager to test out the cloak.

Do you have any tips for class skill distribution for at tac officer? I haven't been spending my points and I've massed up a huge number of them. I need to get that sorted as well.
Not spending those skill points will definately kill you faster than the gear.

As for my tips, the general advice is "spend on what you use". For a Tac, you can't go wrong maxing out the Starship Energy Weapons skills. As for a specific build, check out STO Academy's Skill Planner for some ideas. I personally used this build even though it's for a Tac Escort captain and I'm a Tac Cruiser. This build seems to be fairly highly rated and is specifically for Tactical captains flying the Defiant retrofit.
Stofsk wrote:As for aegis vs jem'hadar or any other set, well like you've observed I haven't done the 2800 missions yet, but I'm trying to keep gear selection RP rather than min-max anyway. As far as I'm concerned I don't like seeing starfleet ships with borg shit or with purple jem'hadar nacelles. It's an aesthetic thing for me. Looking at the stats I don't know which wins to be honest.
Yeah. I think most people go with the MACO or Omega sets off the STFs now, though I'm not sure how they look visual-wise. But just like your ground kit and armor, you can right-click and disable visuals if you don't like the way it looks. Which is good because you might want to pick up at least the Borg engines for quicker sector space travel times. And you don't have to look at the add-ons if you don't want to.

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Re: Star Trek Online

#141 Post by timmy »

I have the purple engines in my TacCap's Sov, but I did ditch the Reman prototype shielding because I didn't care for the look.
"also it really shits my mum so it's a good way of winding her up"

-thejester

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Re: Star Trek Online

#142 Post by Aaron »

My god, everything in the game is massive. Like 20 foot ceilings in the corridors and my bridge is big enough to usevas a range.

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Re: Star Trek Online

#143 Post by Zod »

These are the voyages of the USS Hilton Hotel . . .
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Re: Star Trek Online

#144 Post by Phantasee »

I think I read something saying that the cameras don't work right with normal size decks, so they just made everything huge since nobody really uses the interior bridge, and space dock should be kinda big anyway, right?

whoops
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Re: Star Trek Online

#145 Post by Aaron »

There, picked up a Luna for my admiral and deleted that pos Celestial.

2x polaron banks, a harpeng, two polaron turrets and a quantum mine launcher.

Nice and quick.

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Re: Star Trek Online

#146 Post by timmy »

When I make Admiral with my science character I am getting a Nebula refit

lolololol
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Re: Star Trek Online

#147 Post by timmy »

I paid real money to get the Exeter variant of the Connie for my wrench wench character. I assume their intent was homage to the XI movie Enterprise

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Re: Star Trek Online

#148 Post by Phantasee »

I don't know what I'm looking at.
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Re: Star Trek Online

#149 Post by Stofsk »

timmy wrote:I paid real money to get the Exeter variant of the Connie for my wrench wench character. I assume their intent was homage to the XI movie Enterprise
I don't know why you'd fork over money for the Exeter. The nacelles are nice but I don't see the utility in the console you get.

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Re: Star Trek Online

#150 Post by timmy »

Choice was mostly aesthetic, having already used a stock Connie with my tac captain. While still doing Klingon and Romulan mission, that console will come in handy. BoPs have an annoying habit of cloaking when you've got them on the ropes; one more torpedo would do it.

Phant:

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